Little Grasp of History and Even Less of Art
" | Trapped and isolated in the abandoned boondocks of Fiddling Hope, iv college students and their professor must escape the nightmarish apparitions that relentlessly pursue them through an impenetrable fog. | " |
Little Hope is the second installment of The Dark Pictures Anthology serial and part of its beginning season. It is an interactive horror game adult past Supermassive Games and published past Bandai Namco Entertainment for a multi-platform release on PlayStation four, Xbox 1, and PC on October xxx, 2020.
Little Promise is based on the Salem and Andover witch trials held in 1692, using some of the events that took place at that place in the game.
Contents
- 1 Plot
- 1.1 Prologue (1972)
- ane.2 Master Story (2020)
- 1.3 Endings
- 1.4 Credits
- 1.5 After-Credits Endings
- ii Gameplay
- iii Characters
- 3.1 Protagonists
- 3.2 Supporting Characters
- three.iii Antagonists
- 3.three.1 Demons
- 4 Soundtrack
- 4.1 In-Game Music
- iv.2 Other Music
- 5 Development
- 6 Reception
- 7 Special Releases
- 7.1 The Collertor's Edition
- 7.ii The Express Edition Parcel
- eight Trivia
- 8.ane References
- 8.two Other
- 9 Gallery
- 10 Videos
- 11 Navigation
- 12 References
Plot
Prologue (1972)
A day of the Clarke family is shown at their habitation. Spouses Anne and James argue about problems at the factory and with their youngest girl, Megan. After their quarrel and the render of the eldest daughter Tanya, all family members leave to become well-nigh their business - James watches TV and drinks beer, Anne prepares a bath, the eldest son Dennis takes his records' collection to the cranium, the younger son Anthony puts the kettle on the stove and Tanya checks Megan in the room.
After locking her sis on the balcony and brother outside, Megan puts her doll too close to the stove. She catches burn down and falls to the floor, starting a burn in which the Clarkes begin to die one subsequently another - James is crushed by droppings, Anne suffocates from fume, Tanya hangs on a scarf/burns by backdraft trying to escape from the balcony, Megan burns down and Dennis is impaled on the argue trying become out through the roof. Anthony, locked outside, sentinel in horror how his family perishes one by ane. At the end, he runs into the burning firm later his female parent. After awhile, the funeral of Clarkes begins, at which Tanya'due south boyfriend is present.
Main Story (2020)
As soon as the prologue ends, the actor is introduced to The Curator, who introduces himself or asks if they have already met. He says that the fire was inevitable and the actor is not to blame, drawing their attention to what may exist in the future.
In the present day, the autobus driver takes students Andrew, Angela, Taylor, and Daniel, and their professor John on the trip. He takes detour through the ghost town of Little Promise due to an blow blocking the road. Seeing a girl suddenly appear, the commuter swerves off the road to avoid her, causing the bus to flip over. The heroes recover from the crash, splitting into 2 groups – Daniel and Angela, who fell out of the coach in the ravine, and Andrew, Taylor, and John, who remained on the road. Reuniting at the pylon, the group realizes that they cannot return to the bus due to the fog that keeps them out.
Walking forth the road, the grouping stumbles upon a bar and, seeing the light inside, decide to enter. Within, they detect no one except a lonely drinking man who introduces himself as Vince. The group doesn't manage to go any information from him due to his drunkenness, but later on hearing the ringing of bells, they head to the town. Along the manner, Andrew and Angela lag backside the others and begin to hear eerie sounds from the woods. Having picked up a doll, they offset meet a girl in strange apparel named Mary, and then a hooded woman named Amy. When the others arrive, Andrew and Angela talk about what happened, only the guys don't believe them.
The player meets with the Curator once again, who briefly discusses the personality of each protagonist and who Mary is - a girl in trouble or is she a problem.
The grouping continues forth the road and, upon reaching intersection, encounter a mysterious girl. John (solitary or with Angela) walks towards her, but again encounters Amy without a hood, who looks exactly like Angela. Later on what they see, the protagonists are divided into two groups: John and Andrew keep to walk straight along the route and Taylor and Daniel follow a unlike path (who Angela goes with depends on the player). In any example, both of the group neglect to find annihilation, just they meet again with Mary. From flashbacks, they larn that Mary accused Amy of witchcraft and told Reverend Carver nigh it, who then arrested, tried and sentenced Amy to expiry. Following the but unchecked path, the group reaches the collapsed bridge. Andrew, John, and Angela manage to half-cross the span before information technology collapses farther, separating them from the rest. There, the group encounters Amy, thrown out and drowned in the river. Under the bridge, the three are attacked by a Drowned Demon, merely they manage to escape. Angela escapes with the grouping, or is caught by the creature and drowned.
The Curator comments Angela's fate and the gun that Andrew can observe, and he also offers a bit of advice to the role player saying that you need to forget evil and forgive yourself.
The commencement group, running through the woods, ends upwards in the cemetery, from where they exit back onto the road. They spot the girl and follow her into the alleyway. Angela lags backside the guys and is attacked by demon. She is dragged into the sewers, but Angela manages to escape from the demon, although Andrew and John will believe that she is dead. Continuing to run after the girl, the guys discover themselves in the museum. There they discover Mary's poppet and can exit her or fire her, after which they leave. Meanwhile, another group goes the other mode and too ends up in the museum. Yet, Taylor is confronted by her double, Tabitha, who is besides Mary'due south sister. She is accused of witchcraft and for giving Mary a doll. Despite Taylor's attempts to get Mary to confess that the doll is hers, Tabitha is nevertheless arrested. When Daniel finds her, one of them can accept a knife from the table, after which they get out the museum.
The Curator will annotate whether the protagonists have weapons and tin give a hint saying that everyone has demons and they simply belong to them.
While looking for the residuum, the couple makes information technology to the execution site, where they encounter Tabitha being hanged/burned at the pale. When theн tries to move on, the Hanged/Burned Demon begins to follow them, just the couple manage to escape. Daniel and Taylor catch upwards with Andrew and John and run to hide in the church building together. Along the mode, Andrew encounters Vince, whom he can enquire to phone call for assistance or bulldoze away. The group notices the girl ascending the bell belfry and Andrew and Daniel follow her while Taylor and John remain below to guard the archway. On the bong tower, the guys run into how David, Daniel'due south double and Mary'south older brother, are going to be executed, but Daniel manages to grab him. However, this doesn't relieve David and he falls onto the argue. As the protagonists investigate the church building, an Impaled Demon appears, forcing the grouping to run outside. At that place they are divided into ii pairs - Daniel with John and Taylor with Andrew - and after fleeing from the demons, they escape to the woods, together or having lost Daniel/Taylor.
The Curator comments on the number of survivors and asks the player if they already begin to understand what is happening.
In the wood, the group takes a break and discusses a plan of action. Suddenly, they hear rustles and see demon'south silhouette. The silhouette turns out to exist the escaped Angela, whom Andrew could accidentally shoot. Following the path, Daniel and Taylor are attacked past their demons again and Andrew must relieve them.
Having reached the derelict building, the guys meet Andrew's double Abraham, who wants to tell the court nigh Mary. While discussing the flashback, Taylor is attacked by a demon and she may dice or escape. Leaving the woods, the heroes enter the manufactory, where they see Abraham once more and can set him up to talk almost Mary or Carver. While trying to leave the manufactory, Daniel falls into a pit and is attacked by a demon. He tin also die or escape through a tunnel (alone or with Andrew).
Those who remain in the factory leave and find Daniel. They follow the girl and get to the courtyard of the burned firm. There, the group sees the execution of Joseph, John'south double and Amy's husband, and despite attempts to interrupt it, Joseph is killed. John and Angela are attacked past Drowned and Crushed Demons and they can die or save each other and run home.
Hiding in the house, the grouping begins to search it in search of the daughter. On the second flooring, Andrew and some other protagonist run into Mary and Abraham, who ask them for help, every bit Carver accused Mary of witchcraft. Depending on the role player's decisions, Mary is executed, her doll is burned, or Carver is arrested. The group leaves the house with relief, but if someone didn't intermission their locked traits or Mary was executed, the demons set on the protagonists and kill everyone except Andrew.
Endings
The consequence of the game will depend on the choices fabricated by the thespian. There are 7 endings with variations depending on the characters that survived. The survivors leave Niggling Promise or Andrew volition stay at the house (if the rest of the protagonists are killed). In the stop, it turns out that Vince is Tanya'south beau, Anthony survived and is the bus driver and everything that happened is Anthony'southward hallucination.
- Catastrophe i: If Andrew is the only survivor and has a bad relationship with Vince, he will sit down on the doorstep. Vince will approach him, who will say that he will not forgive him for Tanya's expiry, after which the police volition come and arrest Anthony.
- Catastrophe ii: Same as Ending 1, but if the player was prissy to Vincent, he will approach Anthony and says that what happened the night of the fire wasn't his fault. He then directs Anthony to a working phone at a diner down the route, and tells him to never come up back as at that place is zero there for him anymore. From here, Anthony continues to blame himself for the deaths of his family.
- Ending 3: Same every bit Ending 2, only if Andrew found the gun earlier and manages to keep it until the end with at to the lowest degree ane bullet and Mary was executed , Anthony will enhance the gun to his head and prepares to commit suicide. Megan will then announced and scream, which causes Anthony to shoot himself. His expressionless body is then seen outside of the house.
- Catastrophe 4: Same as Ending three, simply if Mary was saved. Megan stops Anthony from taking his ain life: he thus survives, and he's seen sitting on the porch with Megan.
- Ending 5: Aforementioned as Catastrophe three, only if the gun runs out of bullets, Anthony volition try to shoot himself, but declining, he will cover his face with his easily.
- Ending vi: If some or all the protagonists survived, they are seen walking down the road the next morn. Suddenly, Vincent approaches the grouping; similar Ending one, if the thespian was unfriendly towards Vincent, he will get the law and they will arrest Andrew while the others watch. Anthony tells his friends that he'll be alright, earlier the other protagonists disappear. Fifty-fifty when arrested, he accepts the fact that the death of his family wasn't his fault.
- Ending 7: Like to Ending 6, just if the player was nicer to Vincent, he will arroyo the group and tells Andrew that what happened the night of the fire wasn't his error and tells him that there is a working phone at a diner down the road and tells him to telephone call for help and never come back equally there is nothing there for him anymore. They make it to the diner and the v celebrate their survival. Andrew then apologizes to everyone for everything he put them through, just they condolement him and tell him that it wasn't his fault. All protagonists disappear and Anthony appears in their place. From here, he tin can finally move on from his past.
Credits
During the credits, the Curator will comment on the outcome the story has on that signal and the numbers of protagonists that survived, as well equally the fate of Anthony. He will congratulate the player for saving anybody/try again if some died/ laugh and ask if the actor killed everyone on purpose. He leaves, proverb that they will come across again - maybe in the Due south Pacific, the Arabian Desert or somewhere else.
After-Credits Endings
- After-Credit Ending 1: It tin testify "Behind the Scenes" clips of the actors performing for the game.
- After-Credit Ending 2: It can bear witness the teaser trailer for the next installment of the anthology, House of Ashes.
Gameplay
Main articles: Bearings, Traits, Locked Traits, Pictures, Secrets, Game Modes
Fiddling Hope has the aforementioned game mechanics as the other games in the anthology. However, Supermassive Games took the critique from Human of Medan and made changes to some of the album's mechanics.
Little Hope has a strict auto-save organisation to prevent players from reloading a previous relieve file to an earlier point in the game if they regret an in-game determination they have made. The only way to change the player's choice is to restart the game from the beginning and start a new 1 or play capacity individually (available just later on total walkthrough), giving the player the gamble to overwrite an old file or create a new one. Piddling Hope is designed to be played multiple times, every bit players cannot see all content with a single walkthrough. Likewise, each game take many unlike paths and scenarios too as offering several different endings with different combinations of circumstances and surviving characters (total 17 combinations).
Throughout the game, actor will have to make difficult decisions during moral dilemmas. To do this, the player is offered iii or two options - they can be rational, emotional, or say/practise goose egg. Notwithstanding, a limited time (near 10 seconds) is given to cull an answer, and fifty-fifty less (about five seconds) in disquisitional situations. Large and important decisions that tin affect the fate of the characters and the outcome of the game are recorded with Bearings. During whatever decisions and actions, the current protagonist'south traits and/or relationships are updated and now they show what exactly has changed. Also, Piffling Hope has an exclusive mechanic in which among the traits there are locked ones that complicate the game and touch on the fate of the protagonists.
The gameplay is mainly focused on exploration and finding useful items and collectibles. In that location are 13 pictures and 50 secrets that reveal the picture of the game'southward plot. There is an in-game organization that will keep runway of all of the pictures and secrets players take discovered in total, fifty-fifty if there are multiple playthroughs; these secrets will allow the player to slice together the mysteries of the witch trials from 1692 and the Clarke family unit from 1972.
Apart from the usual exploration, the game contains activeness scenes in which the player has to perform a quick-time events. These QTEs volition either take the class of pressing a certain button (one or several times) or aiming somewhere for a express fourth dimension. However, alerts at present announced in front of them which warn of an upcoming QTE. Besides, in the moments where the protagonist is hiding and should non move, Keep Calm! segments come when the player must press the buttons in fourth dimension with the heartbeat. In Little Hope, an boosted condition is changing buttons in the heart of the segments.
Since Footling Promise takes identify both indoors and outdoors, the photographic camera has been partially redone. While in narrow and closed places the photographic camera is notwithstanding fixed, in more open up spaces the photographic camera becomes floating and the player can rotate it in 360 caste, which allows them to explore the environment without any restrictions. In some chapters, two protagonists can exist playable per Cut. Moreover, in singleplayer, during action scenes, there is frequent switching between protagonists.
Finally, Niggling Hope has several game modes that permit the role player to play the game in singleplayer (Theatrical Cutting and Curator's Cut) or in multiplayer (Shared Story and Movie Night).
Characters
Little Hope follows five main protagonists, who went on a passenger vehicle trip in the streets of New England, only to get into an accident and terminate up in an isolated mysterious abandoned town. The playable characters are college members, including four students and their professor.
Supporting characters and antagonists include a family from 1972, town dwellers from 1692, alone town dweller from 2020, and demons chasing the protagonists.
Protagonists
- Will Poulter as Andrew
- Alex Ivanovici every bit John
- Ellen David equally Angela
- Kyle Bailey as Daniel
- Caitlyn Sponheimer as Taylor
Supporting Characters
- Pip Torrens equally The Curator
- Will Poulter equally Anthony Clarke & Abraham Alastor
- Alex Ivanovici as James T. Clarke
- Martin Walsh every bit Joseph Lambert
- Ellen David as Anne Clarke
- Louise Atkins as Amy Lambert
- Kyle Bailey equally Dennis F. Clarke
- Scott Haining every bit David Milton
- Caitlyn Sponheimer as Tanya A. Clarke
- Rebecca Brierley as Tabitha Milton
- Ella Rose Coderre equally Megan R. Clarke
- Holly Smith every bit Mary Milton
- George Weightman equally Leonard Carson, police officer, & passerby
- Kevin Hanchard as Vincent "Vince" Barnes
- Adam Jowett as Thomas Wyman
- Freddie Bolt as Isaac Worel
- Minor Characters
Antagonists
- David Smith as Simon Carver
Demons
- Drowned Demon
- Hanged Demon
- Burned Demon
- Impaled Demon
- Crushed Demon
Soundtrack
In-Game Music
- Prologue
- Little Hope
- Beyond Salvation
- Impenetrable Fog
- Come up Play with Me
- Something Wicked
- The Devil's Grasp
- Witchcraft
- Strangers Are Not Welcome
- Fear and Madness
- Museum Piece
- Crossing Over
- On Trial
Other Music
- Intro - Conversation with Death
- Credits - Oh Death (by Tim Eriksen)
- Trailer - Scarborough Off-white
Development
Unlike Human being of Medan, which was a modern-solar day story, Fiddling Hope's story covers multiple timelines, with the narrative jumping back and forth between the present and the by. The game features more than supernatural elements when compared to its predecessor and the team chose witchcraft equally the game's main theme equally they wanted to explore its root causes. Pete Samuels, the game'south director, added that the team was intrigued by the "greed, paranoia, and fear of God" which motivated people to commit heinous acts during that period.
The squad took inspirations from both the Silent Loma series and The Crucible, which is a play about the Salem witch trials that took place in the Massachusetts Bay Colony during 1692–93. The game was also inspired past films including The Witch, The Blair Witch Project, Hellraiser, It Follows, The Omen, and Flavor of the Witch. Will Poulter was hired to voice and provide motion capture for Andrew, the game's lead graphic symbol.
The first footage of the second installment in The Dark Pictures Anthology appeared in Man of Medan's golden pic showing a young woman slipping on water ice and hanging herself while a young man watches in horror. Not but that, a small teaser [one] from Niggling Promise would be shown subsequently the end credits. There, the identity of three of the characters of the new game were shown: Andrew, Angela and Mary.
In the teaser, Andrew is telling Angela that he saw something in the woods, but she doesn't believe him. Mary then appears, dancing by the fire and showing the poppet she fabricated herself. Adjacent, a manus of an unknown fauna comes out of the water and grabs Angela's legs with chains as she tried to climb the slope and desperately called Andrew for help. Angela hits her caput on the basis and the creature drags her trunk abroad while Andrew screams for Angela. The teaser ends, announcing the title of the second installment and the release year - Little Hope, 2020.
Months later and at the end of the yr, Picayune Hope was presented past Supermassive Games on their social media past means of a picture showing a bell tower full of snow and inhabitants.
On February 27th, the British studio released several images promoting the title and a modest trailer [two] that motivated the different reactions that some of the almost pop youtubers had while uploading their playthroughs on their channels. They also revealed the cover fine art of the game and all the main protagonists: four students and their teacher, in this case.
After a month and a half with some extra information having been released on social media, on April 14th, Supermassive released a new trailer [iii] with more content than the previous ones, and likewise a release appointment. The game would be released in summertime of that same year. A few days later, a small gameplay [4] video was uploaded to diverse YouTube channels. The gameplay too shows some of the new mechanics that the 2nd installment of the album would use.
Weeks afterward, on May fifth, Pete Samuels would make a brief reflection on the game released in summer with the first chapter of the Development Diary [v]. Information technology is said that the story would take place in iii timelines, and the five main protagonists would be present in all of them in different roles. Niggling Promise is likewise described every bit "A place with a dark history, a paranoia that pervaded a settlement at the centre of the 17th century witch trials." Like in Man of Medan, its predecessor, Little Hope also comes with several different game modes, such as the Shared Story and Curator'south Cut. As the Diary progresses, Samuels specifies about the story and the characters: three immature students, a mature educatee, and their professor. The clothing pattern taken past some of the characters from unlike eras is shown a chip, including those found in 1692.
On June 11th, Pete Samuels appear that due to COVID-19 pandemic, Supermassive Games had assigned their workers to work from home for their safety, which resulted in Little Hope being delayed for the fall.
A new trailer [6] with new footage and even some visible graphical improvements, would be released on July 8th on Supermassive Games' social media, where the definitive release date would finally be shown, on October 30th, just in time for Halloween. That same day on IGN'south official YouTube channel, a new and brusk gameplay [7] video would be uploaded, and at that place, the identity of six new characters would be revealed, the Clarke family (protagonists of the prologue chapter), in which the distancing of this family led by a troubled couple (Anne and James) and their four adopted children would be shown. In this occasion, the player would play as Anthony (Theatrical Cut), one of the youngest children in the family.
Later on, on Baronial 26th, BNE released a small and interactive trailer [8] in which every single viewer had the possibility of deciding Andrew, Angela and John's fate, who were in danger nether Piffling Hope'south complanate bridge. A clear example of what was to come up in Fall. 2 days later, IGN published a pocket-size gameplay [ix] video similar to the ane Man of Medan had at the time, in Summer 2019. This would last about half an hour, and it would show ane of the earlier Little Hope chapters, in both the Theatrical Cutting and Curator'southward Cut modes.
On October 2nd, a small documentation about the behind the scenes motion capture was released on Supermassive Games' YouTube channel (although information technology was released a twenty-four hour period before on other social media, such every bit Instagram), interviewing those who have performed the action scenes for the five master protagonists of each era. Each one of them (Burniston, Norton, Staples, Jinks & Archer) recounts their experience in this activeness, and also the adaptation procedure for each grapheme, since they are all very dissimilar from ane another.
Reception
Picayune Promise received mixed to positive reviews. Praise was directed towards the game'due south atmosphere and sound pattern. Reviewers also noted the upgraded quality of the plot, character move, and camera mechanics compared to Human being of Medan.
One feature peculiarly celebrated was the inclusion of QTE notifications, though some critics likewise noted that this feature took away some of the game'southward difficulty, in that "information technology's at present much harder to fail". Many critics applauded the co-op and multiplayer modes, with Azario Lopez of Noisy Pixel mentioning, "It's also an important mode, given that in that location are certain scenes that you can't run into otherwise." Thespian Volition Poulter was also praised for his performance every bit Andrew/Anthony/Abraham.
Criticism was largely directed at the game'due south linearity, plot twist, and some of the endings, as Noisy Pixel noted, "Some endings can feel a flake anticlimactic or rushed". Kyle LeClair from Hardcore Gamer called the plot twist "polarizing", and New Game Network described it as a "controversial twist", detailing further "...the fates of many characters are decided in a fairly cheap last event that players tin do null about".
The game was also criticized for not edifice upwardly from the innovations introduced in Man of Medan, with Hardcore Gamer writing, "Piffling Promise doesn't exactly succeed on the innovation front end. You can feel costless to basically merely copy/paste everything I said near Man of Medan[...]it was foolish to expect any particularly grand advancements, since all of the games in this series would preferably want a consequent experience, simply it would have been nice to have even a piddling more variety."
A negative review from IGN'due south Lucy O'Brien described Trivial Hope equally "an odd, anemic thriller" where "its pick and consequence system feels strangely superficial". New Game Network echoed like sentiments about the choice system. Upon release, the digital download version of Fiddling Hope was the 4th almost downloaded game in its debut week, and ranked 9th in terms of physical sales.
In 2021, Little Hope was nominated for seven NAVGTR awards (Blitheness, Art Direction, Camera Direction in a Game Engine, Control Design, Direction in a Game Cinema, Franchise Hazard and Lighting/Texturing) and has won one award (Sound Editing).
Special Releases
The Collertor'due south Edition
The Collector'southward Edition is a limited edition release of Little Hope. It features a re-create of the game and a pre social club bonus with a digital soundtrack, plus Mary'due south poppet, two exclusive pins, a iv-disc steelbook, and a map with locations from the start iv games.
The Limited Edition Packet
The Limited Edition Bundle is a express edition release of Fiddling Hope and Man of Medan and is the first volume. Information technology features a copy of the offset two games, as well as map, pins and steelbook.
Trivia
References
References to Little Promise appear in the other installments of The Night Pictures Anthology:
- In Man of Medan, references to Picayune Hope appear as Julia'southward volume associated with witch trials, Conrad's tank pinnacle with the words "Salem, 1692, Massachusetts", and a soldier called Arthur Miller who shares the same name with the writer of "The Crucible", a play virtually witch trials.
- In House of Ashes, references to Niggling Hope appear as Eric's flashback, a key institute by Kurum, the effigies in the shepherds' huts and the temple, and a commercial of "The Singing Nickel" beer brand in a newspaper.
Little Hope contains many references to the other installments in The Dark Pictures Anthology:
- References to House of Ashes appear as Dennis' phrase near Anne beingness a Marine sergeant, a prepare of coordinates from Occult Flyer, an article in the Newspaper: Cause of Burn down nigh a reunion for veterans of tertiary Strength Recon, names of some pastors, Taylor'due south phrase almost demons being vampires and crescent (eclipse) symbol.
- References to The Devil in Me appear as an commodity in the Old Magazine nearly the bear witness "Architects of Murder" and commodity in the Paper: Factory Protests about the Chicago Earth'south Fair.
Other
- There are 4 communities called "Little Hope" in the United states of america. They are located in Alabama, Massachusetts, Pennsylvania and Wisconsin.
- Withal, the one that the game is based on is located in Andover in Essex County, Massachusetts, and is fictional.
- Originally, Niggling Hope was scheduled to launch in Summertime 2020, however, due to COVID-19, the game was delayed until the fall.
- Since all the 1692 characters don't speak with American accent, they were voiced by other actors. But Volition Poulter voiced all of his characters.
Gallery
Videos
The Nighttime Pictures Anthology | |
---|---|
Season One | Man of Medan • Little Promise • House of Ashes • The Devil in Me |
References
- ↑ PlayStation Europe (March ii, 2020) "Little Hope | Trailer | PS4," YouTube. Retrieved on August xxx, 2019.[one]
- ↑ GameSpot (February 28, 2020) "Dark Pictures Album: Little Hope - Official Trailer Ft. Will Poulter," YouTube.
- ↑ Supermassive Games (June 25, 2020) "The Nighttime Pictures Anthology Piddling Hope Denote Trailer," YouTube. Retrieved on Apr fourteen, 2020.
- ↑ BANDAI NAMCO Entertainment Europe (April 21, 2020) "The Dark Pictures: Lilliputian Hope - Gameplay First Look - PS4/XB1/PC," YouTube.
- ↑ Supermassive Games (June 25, 2020) "The Dark Pictures Anthology | Trivial Hope | Dev Diary #i," YouTube. Retrieved on May 5, 2020.
- ↑ Supermassive Games (July 8, 2020) "The Dark Pictures Anthology | Little Promise | Release Date Announcement," YouTube.
- ↑ IGN (July 8, 2020) "10 Minutes of The Dark Pictures Anthology: Little Hope Gameplay," YouTube.
- ↑ BANDAI NAMCO Amusement Europe (Baronial 26, 2020) "Become Ready to Make a Choice - The Dark Pictures: Little Hope - Pre-gild Now! - PS4 / Xbox1 / PC," YouTube.
- ↑ IGN (Baronial 28, 2020) "The Dark Pictures: Picayune Hope - 26 Minutes of Dev Gameplay | Gamescom 2020," YouTube.
Source: https://thedarkpictures.fandom.com/wiki/Little_Hope
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